Monday, November 22, 2010

Life and death in game

The game tackles death in a much harsher way than most do. You are only given one life unless you pick up one of several items which give you a second chance. If your health bar goes down to zero in the game you are asked if you want to restart at a previous checkpoint. The problem for the player is that these checkpoints are few and far between and often make you restart from halfway through the level if your reflexes aren't up to speed. The fear of having to go back far in the level adds an intense sense of urgency to every fight as each fight will test you and if you arent careful you'll be retreading levels before you know it

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